Uss constitution fallout 4 failed flirt

Congressman Lipinski IL-3 Honors Fallen Chicago Police Commander Paul

For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled " failing "last voyage os USS constitution" immediatly". A page for describing Funny: Fallout 4. During "The Big Dig" with Bobbi No-Nose and Mel, you run across one of the Port-A-Diners that have inexplicably well . Aside from the USS Constitution quest line. My Fav Weapon: About half-way through the Minuteman questline, the entire BoS questline fails.

Not to mention, they now have two stashes of nuclear weapons and they've rebuilt their ultimate weapon once again. I'm starting to get worried. Yeah, I'm kinda glad I gave the BoS the big middle finger in this game.

The BoS are actually supposed to be assholes, it's just that Bethesda screwed up their portrayal in FO3, the Outcasts in that game are a lot closer to what the 'true' Brotherhood is like, or indeed also the way they're portrayed in FONV too.

They didn't "screw up" shit, the fact the Brotherhood is so different in 3 is explained very well through terminals and talking to the Elder and his main scribe.

General Fallout 4 rant thread (Spoilers aplenty)

It's a major faction plot point in 4 the reshift to their standard MO, and it's heavily implied through terminals scattered around the Prydwen that it had to do with Sarah Lyons' death affecting young Maxson. The Outcast's mere existance should have been the hint that Bethesda was deliberate and calculating in their portrayal of the BoS and if that doesn't do it, several of Broken Steel's random encounters with some less than Lyons-esque members of the Brotherhood might have clued inand not a mistake or an error like "screwing up" implies.

Sided with the Minutemen because none of the factions seems to be capable of providing the citizens of the Commonwealth a good future. The Brotherhood is downright feudal with its treatment of the inhabitants of the lands it controls, not giving a solitary shit about the state of the people as long as they aren't juggling neutrino bombs.

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Some may value the "independance" they provide, but for me, when you combine it with the strip-mining and hoarding of useful technology for the people and their violent hatred of non-humans makes it a no-go for me.

I don't want to kill them, much less the children on board, but I sure as hell don't want them in charge. The Institute is too shifty for my tastes. Straight up murdering people and replacing them with Synths at least too confirmed reports with the Warwick Homestead, with the planned assassination of the family, including kids, and Art for no discernible gain, singlehandely unleashing the super mutants to the Commonwealth and these seem to be able to reproduce on their own somehow, considering the FEV project was discontinued a while ago and there are almost more Mutants than humans in Boston.

No way The Institute kidnapped half the populationand subhuman treatment of the beings they create and continue creating even though they appear to be developing sapience The discussion if they do or don't is irrelevant, the existence of the possibility should be enough for a more in-depth study, it's not like they're needing these many Gen 3 makes me completely unable to cooperate with them.

You can reprogram him to go into combat mode to help you clear out the town. His voice stays the same, but he shouts "Exterminate!

Fallout 4 companion guide: how to improve your relationship with Curie

New Vegas in Fallout New Vegas. We've got Travis Miles, a shy and awkward young man who clearly isn't cut out for the job, at least until you complete his personal quest. I think it'd be a lot safer to just, ah, stay here and Because I put them there. And then I forget.

If Travis somehow dies, he's replaced with Sheng Kawolski, the resident water purifier kid.

Fallout 4 companion guide: how to improve your relationship with Curie | Fallout 4

This is Sheng Kawolski. I guess I'll play the music from now on! Before his personal quest is finished, you know it's funny when Travisof all people, begins sniggering at the meaning behind Todd Rhodes' Rocket This quote from a Diamond City guard.

Welcome to Walden Pond. You are now standing in front of the cabin inhabited by transcendentalist writer and philosopher Henry David Thoreau, starting in the summer of For two years, two months, and two daysThoreau lived in this cabin, hoping to gain a more objective understanding of society.

This was influenced by Thoreau's interest in transcendentalist philosophy, which believed that people were at their best when truly self-reliant.

By living off the land with few material possessions, Thoreau proved it skeptical to think that any outward improvement of life could bring inner peace and happiness. Automated Tour box 2: For more information, please visit the gift shop and purchase one of the many books on Transcendentalism. Also available; t-shirts, coffee mugs, toys, and many other items to commemorate your trip! There's also a couple of raiders nearby talking, if you don't kill or alert them first.

One of them mentions how 'that guy' was so Crazy-Preparedthat's why it's called But you can take his clothes off somehow underneath it. When you finally encounter him at the base he's hiding out at, he won't be wearing his Power Armor.

Needless to say, the whole situation undergoes a pretty big case of Narm when you're trying to convince him to keep on living and he's wearing nothing but his underwear. Either many people have the same sense of humor, or someone traveled all across the Commonwealth posing teddy bears along the way.

Taking Psycho, especially for the first time, can be hilarious if the right quote is said. Considering the Sole Survivor's usual calm temperament, the sheer out-of-nowhere nature of the outburst can make it hilarious. In the same vein, so does the effects of Nerd Rage. Taking Jet also prompts your character to make an enthusiastic quip. You get the death metal lines of Psycho, slowed down by the jet! The fact that getting killed by a Super Mutant Suicider nets you an achievementcalled "Touchdown!

You can also get it from getting shot in the face with a mini-nuke. The achievement for killing people? When you enter the area around Goodneighbor, you can tune into a radio station that plays a pre-war superhero serial called the Silver Shroud.

This starts a quest wherein you help Kent, a ghoulified fan of the series, retrieve the Shroud's costume from a nearby comic book shop infested with feral ghouls. But that's not all. Your character then takes on the mantle of the Silver Shroud to kill various criminals or what passes for it in Goodneighborand leave a calling card on their bodies.

What makes it is that, throughout the quest, all of the dialog options have the ability to let you speak as the Silver Shroud, in all its hammy s-style glory. Your crimes have gone unpunished for too long! If Nick Valentine's with you, he'll also sarcastically comment about how he not only remembers the original serial from his past life as a Pre-War cop, but also how he hated it. When you have to get a quest from Hancock, he'll be delighted that he's no longer the only costumed freak killing bad guys in Goodneighbor.

Fallout 4 - Cait Romance - Failed flirts and romance persuasion check

In Automatron, you're given a few Shroud dialogue choices when you finally reach the Mechanist. Arguing with the Mechanist over which of them is the real bad guy is rightfully hammy. In a conversation with Nick after raising his affinity with you, Nick can relate the time that he stopped four slavers from taking a girl away. When asked how he took them all down he responds: I told them I was rigged to explode and started going "beep, beep, beep.

Deezer in Covenant is a Mr. Handy reprogrammed to give everyone lemonade and insist everyone get some. Nobody knows how he makes it without lemons, and he even offers Codsworth some. Codworth responds, "You bloody fool, you know I can't use it!

Just trust me, it's a marvelous elixir made with Deezer's own secret ingredients! Pretty much any time the Sole Survivor takes the " Sarcastic " dialogue option.

Here's just a small sampling. Extra points when doing it with Nick Valentinewho often matches the Survivor's wisecracks in Snark-to-Snark Combat: The great Clockwork Dick is stumped?

It's Synth Detectivejackass! If you're gonna be that way, you might as well get the make and model right. Special mention to this conversation with Sheffield. The Sole Survivor can encounter a Mr. Gutsy who's spent the past years patrolling the area for Chinese infiltrators. It demands proof of their identity. The only response which doesn't end in combat: Go fuck yourself, you crazy robot. Probability of use by Chinese infiltrator: Report any suspected communists to the proper authorities immediately!

Have a nice day. When you initially come across him, he'll ask who you are. The Sole Survivor can respond with this: Uh, yeah; I'm here to pick up an order; two large pepperoni and a calzone. Name is Fuck You. Made doubly better if you're wearing Power Armor while saying it; it sounds like it's coming through a little drive-thru speaker. If you go to the hardware store on the way to Diamond City, you can overhear two Raiders talking about the ambush con they usually play on passing wastelanders.

One talks about this one guy who was led inside, but as soon as the Raiders jumped him, he started throwing out 'grenades' that sent them into cover.